Creature stage


The idea of the Creature Stage is to evolve their creature from an enlarged version of the player's final avatar in the cell stage up to an intelligent species, their final avatar in the creature stage. There are many possible combinations of parts to create near-infinite varieties of creatures. The different creature parts give the creature different abilities, and in addition to these abilities your creature has one consequence ability gained by its behaviour in the cell stage.
During this stage, the aim is to gain DNA to increase the size of your brain, with the goal of evolving your creature to sapience. The main ways of earning DNA are either by befriending other creatures or by hunting them down; your creature's consequence abilities for future stages depend on which strategy you concentrate on, or if you choose a balance between the two.

Each time you increase the size of your brain you gain one space in your pack, which you can add befriended creatures too. You can gain a maximum of three spaces to add creatures to. The creatures in your pack can help you befriend or attack other creatures.

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